Stop Mtoion Imation Storybard Stop Motion Animation Storyboard

Stop Mtoion Imation Storybard Stop Motion Animation Storyboard

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If you were wondering how they create movies such equally Wallace and Gromit or those funky LEGO shorts online, your search is over. Although creating finish motility animation is not difficult, it is time-consuming and repetitive. As long as you lot're patient, this makes a fantastic hobby that may even grow into a career. It is a fun fashion of learning for everyone.

  1. 1

    Choose your camera. Y'all can use a quality camera if you own one, simply a cheap webcam works surprisingly well. Buy one with a manual focus ring, and so you can adjust the focus to get sharp, close up images. You can notice these online for every bit depression equally $5 USD.

    • Make certain you can attach the webcam to your device. On a mobile device, yous will likely demand to purchase a cable, and install an app that allows you to use webcams.
    • Some of the software recommended below volition only piece of work with webcams, or certain cameras. Check for compatibility before you spend your coin.
  2. two

    Install stop move software. You tin install this on just nigh any device, although laptops and mobile devices are the easiest to send around your motion-picture show fix. Many finish motion programs have a free trial period, so you can attempt them out before you buy. Read the terms first, as the trial may restrict your options, or encompass your images with a watermark. Here are a few suggestion.

    • For Mac: iStopMotion, Boinx, Dragon Frame
    • For Windows: I Tin can Animate two (recommended for children), iKITMovie, or Terminate Motion Pro. Windows Motion-picture show Maker is an option with fewer features, simply it may already be on your computer.
    • For iPhone or iPad: Frameographer, Stopmotion Cafe
    • For Android devices: Clayframes, Stopmotion Studio

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  3. 3

    Find objects and figures to use in your movie. Some proficient choices include clay, wire, LEGO or similar building block figures. Exist imaginative; you tin can use virtually any object to make your moving-picture show.

    • Start with a small projection, such as an orange peeling itself. 1 second of pic tin can have 18–24 photos, so you'll go plenty of practice from this.
    • Y'all can depict on a whiteboard or stack of paper instead, changing the drawing slightly with every frame. If you do this, set up a stable stand to hold the drawings, so there's no adventitious motility.
  4. 4

    Discover consistent lighting. You tin can use any lights, every bit long as they don't flicker or alter in brightness. You may need to cake exterior light with blinds or curtains, if clouds or other moving shadows are causing changes in brightness.

    • Some light bulbs accept a while to reach full effulgence. Leave them on to warm up while you get fix.
  5. five

    Arrange the scene. Set upwardly your kickoff shot in an area without current of air or groundwork movement. Make sure all your pieces stand on their own. If one of them falls over during filming, it tin take quite a while to gear up it support in the exact position.

    • If a figure is tilting or threatening to fall over, stick it onto the surface with poster tack.
  6. 6

    Gear up your camera. Take your photographic camera and device to the location you'll be shooting. Connect your webcam or photographic camera to your device. Open your software and confirm that it "sees" the webcam image. Once you lot've worked out any kinks, set up the camera on a tripod, or tape it down firmly to prevent motion. If the camera shakes equally you take photos, the movie will appear chaotic and lack continuity.

  7. 7

    Begin taking photographs. Take a single photo of the objects or figures in the starting position. Move the objects bit by bit, past a very small corporeality each fourth dimension, and have another photograph afterward each movement. You lot can move ane piece at a time (such as an arm waving back and forth), or make several movements at one time (a more fluid walk involving legs and arms, or several objects moving in a decorated scene). Try to move an object by almost the same distance each time.

    • Before taking each photograph, make sure the object is in sharp focus. Yous may need to disable your camera's autofocus. If using a webcam, rotate the focus ring by hand.
  8. 8

    Cheque your software. Each time you take a photograph, a frame should announced in your stop movement software. These frames are placed in a row to course a strip of flick, usually near the lesser of your screen. You should exist able to flick between the frames or play a video to get a rough idea of what your movie will look similar. Don't worry, the end issue will exist much smoother.

    • If you lot make a mistake, just delete the frame you lot just took and take another photograph.
  9. 9

    Look for an Onion Skinning characteristic. This extremely useful feature is one major reason to use dedicated cease motion software instead of a complimentary movie editor. With Onion Skinning enabled, the previous frame shows up as a faint prototype on the screen, overlaying the epitome your photographic camera sees. This lets you adjust objects accurately, seeing exactly how much they will move on screen. If you knock over a figure or make a mistake and need to re-shoot a few frames, Onion Skinning makes it easy to return to the onetime scene past lining up the figures with the faint prototype.

    • If you can't find this feature, look for a Assistance or Tutorial section, or visit the website of the software developers.
  10. ten

    Finish shooting. Continue moving and photographing until the scene is finished. Salve your work often. Leave your setup in place in one case you lot're done, in case you lot need to retake some photographs.

    • There's no need to terminate the scene in one sitting. Taking regular breaks volition assistance make the process a pleasance instead of a chore.
  11. xi

    Duplicate frames so the movements happen at a slower footstep. If you lot duplicate a frame, that frame will stay withal for a tiny flake longer before moving. As a general rule, stick to one or 2 copies of each frame. Occasionally, slow this downwardly to 6–8 frames between movements, so an object pauses earlier irresolute directions or starting a new motion. This looks more natural and makes your animation less frantic and easier on the eyes.

    • If you don't know how to practice this, await for instructions for your specific software.
  12. 12

    Finish your film. Y'all can at present render the project as a video file and show it to your friends. If you like, yous can open the video in video editing software and add music, sound effects, and special furnishings.

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  1. 1

    Larn the pros and cons. You might already have video editing software that came with your computer, and a photographic camera or phone that can take digital photographs. If so, you can jump into this method right abroad. Yet, the bodily shooting and editing process can be long and hard. If you desire to make anything longer than a infinitesimal or two, endeavor the stop motion software method in a higher place.

    • All y'all need for the easier method in a higher place is a free trial of the software and a $5 USD photographic camera.
  2. two

    Cull your software. Most free video editing software will work. Hither are a few options covered in this guide, which yous can detect online:

    • For Mac: iMovie (comes pre-installed on some Macs)
    • For Windows: Virtual Dub, Windows Film Maker (does not officially support this, simply sometimes works; pre-installed on most Windows)
  3. 3

    Prepare your filming location. Find an area with no moving shadows, flickering calorie-free, or groundwork movement. Identify any objects y'all similar, holding wobbly objects in place with double-sided record or affiche tack.

    • Stop motion animation takes a long fourth dimension to make. Outset with a brusk, unproblematic idea, like a slice of paper crumpling itself upwardly and jumping in a trash can.
  4. 4

    Keep your camera steady. You can use any camera, phone, or tablet that takes digital photographs. Place it on a tripod or stand, or tape it downward. It must be completely yet, or the movie will look jumbled and strange.

  5. 5

    Take the photographs. The bones idea is simple: have a photo, movement the object a tiny bit, then take another one. Cheque how the epitome turned out, and take another one if there are any mistakes. You may desire to take two or iii photos of each position, just in case.

    • Make certain the objects are in sharp focus. If your camera keeps adjusting the focus distance, you lot might demand to disable auto focus and set it manually.
    • Move it by the same corporeality each time.
  6. 6

    Transfer the pictures to your estimator. Save the pictures on to your reckoner in an easy to remember place. Leave the file names alone; these should exist numbered, so they stay in order.

    • If you're using a photograph application like iPhoto, brand a new album first to keep them separate from your other photos.
  7. 7

    Import the pictures to your video editor. Open your video editing software and import the folder containing the pictures you took. This option is usually nether File in the top menu, or where described below:

    • iMovie: Brand sure yous're in Timeline view. To import the images, click the Photos push and choose your photograph album.
    • Virtual Dub: File Open Paradigm Sequence . Select the first image in your album, and Virtual Dub volition automatically import all other pictures that follow in numerical lodge (e.g DCM1000, DCM1001, DCM1002).
    • Windows Picture show Maker: Practise not import until after you lot've set picture duration, as described below.
  8. eight

    Change the picture duration. This determines how long each image will appear on screen. This works a lilliputian differently in each program:

    • iMovie: When you select your photos, you'll exist prompted to enter a time value. Effort 0:03 (iii/100s of a 2d) for a smooth, fast video, or 0:10 for a jerky but more relaxed stride.
    • Virtual Dub: Video Frame rate . 25 FPS (frames per 2nd) is very polish and fast, while 5-x frames per second moves at a slower, jerky pace.
    • Windows Movie Maker: Tools Options Advanced Picture show Options . Enter a pic elapsing (try 0.03 or 0.ten). You tin can now load your images to the storyboard.
  9. 9

    Play with other features. Most video editing software allows y'all to add together a soundtrack, championship, credits, and special furnishings. You can play with these if you like, or skip this to make a silent movie. Relieve frequently every bit you work.

    • iMovie: Add together dialogue by moving the playhead (downwards arrow) to a frame and click Audio Record . For music, elevate a song or sound event from iTunes onto the audio rails of iMovie.
    • Virtual Dub does not take these features. Subsequently exporting, you can open the video file in another program and make these changes.
  10. 10

    Save your film. To lookout your movie, just open up the video file.Relish your first end motion project!

    • Virtual Dub: File Salvage as AVI . Your images are now a moving-picture show sequence ready for editing in another plan, such as Windows Motion picture maker, Sony Vegas, or Adobe Premiere.

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Add New Question

  • Question

    How do I put voice-overs in my stop motility video?

    Community Answer

    Record your blitheness first, and then open it in a movie editor. After that, you tin can record a vocalisation for information technology using the editor.

  • Question

    How practice I make a smooth stop motion animation at 30 fps?

    Community Answer

    Since the video volition exist running frames faster, motility your models in smaller increments.

  • Question

    Would this be hard for impatient people?

    Community Answer

    Yes, very. You need to take a very clear and level mind to be able to reach this task. If you lot take no patience, and then y'all won't be able to brand a loftier-quality flick or clip.

  • Question

    How do I make a bomb blow up in stop movement?

    Community Answer

    This is an incredibly difficult thing to practise in stop move. Information technology'south generally better to picture the reactions and aftermath and so edit the explosion effects in. Otherwise, you're looking at doubling or tripling the corporeality of work you accept to practise, and the effect won't look as skillful anyway.

  • Question

    What is the difference between a normal camera and a stop movement camera?

    Community Answer

    You exercise non need a "end motion photographic camera." You can do finish motion with a normal camera.

  • Question

    Where can I buy a camera for stop move animation?

    Community Answer

    Purchase a webcam if y'all don't have ane, then install Chrome. Go to Chrome.google.com/webstore, and search for Camera. Select the one with the white camera in a light bluish circle by clicking it, then hit Download. You lot're now all set for creating the stop movement animation.

  • Question

    Can I use my telephone to create a stop motion video?

    Community Answer

    Yep. Just make sure that your camera is proficient and you go along it notwithstanding, with a stand or tripod.

  • Question

    How practice I make my figure walk?

    Community Answer

    All you have to exercise is accept 1 motion picture, then move the effigy slightly, then take another flick, then move the figure slightly again, and so on until information technology has reached its destination. So you put all of your pictures together to show the movement.

  • Question

    Which method is better?

    Community Answer

    It is easier to exercise the 2nd method, since you can add visual effects and edit the video itself easier this way.

  • Question

    How do I make people run across the blocks moving, without my hand?

    Community Answer

    Don't utilize time lapse, and take your hand out of the shot.

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Video

  • The more photos you have, the smoother your video results will be.

  • When starting out, just accept unmarried shots of character faces to evidence while they're talking. This speeds up the process and nevertheless looks okay.

  • To make an object fly (such as a toy pterodactyl or a bird), adhere clear string to it. Hold information technology upwardly in the air for every shot that you want information technology to fly. Make sure you have two people working on this part.

  • Brand sure that you import all the pictures in to your reckoner before an animation.

  • If objects are going to be moving limbs, make sure yous tin can keep them in that 1 position without holding on to them. Poster tack or looped over adhesive tape works well for this.

  • If your reckoner is slightly tiresome and you lot try to preview your video in the editing stage, the motion-picture show may skip frames or go stuck on one frame. One time you save the video, it should flow fine.

  • For a larger project with multiple scenes, relieve each scene as a divide movie. Once every scene is completed, you tin can import all the scenes into the final movie.

  • To reduce flicker and create a smoother animation, set your photographic camera'due south white balance and exposure settings on manual mode and then they don't change with each shot.

  • If you're using dirt sculptures, try putting wire inside the clay. This volition help you movement the figures more easily.

  • Make sure that your camera is compatible with any flick maker you lot are using. If the movie maker cannot find your files, you might have to download a different software for movie making.

  • If yous are disappointed by the speed at which your programme tin animate, try exporting the project as a video file, so importing it again and using a speed event on it such every bit double speed. Do this before calculation audio.

  • Don't exist disappointed if your first blitheness is shaky, only look for your mistakes and meliorate on them!

  • Plan speed before adding audio.

Thank you for submitting a tip for review!

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  • This is a long project. Take breaks to avert getting bored or frustrated. Write down where you left off so you tin jump back in the adjacent fourth dimension you render.

  • Stay out of the way of your light source or position it then you don't create distracting shadows over your blitheness that change with each frame.

  • High camera resolution will create huge files, which can overwhelm your reckoner. If you've already shot at loftier resolution, yous tin reduce file sizes in batches in PhotoShop or image compression software. It'south best to keep each frame at about 500 kB unless y'all're using professional person software.

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Things You'll Need

  • Digital camera
  • Monopod, tripod, or other way to make the camera stable
  • Stop motility software or video editing software
  • Figures and fix materials
  • A lamp or two to ensure good lighting

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Stop Mtoion Imation Storybard Stop Motion Animation Storyboard

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